About work in progress, reporting issues

About work in progress, reporting issues

I’ve added Github commits & issues widgets to the sidebar so you can keep an eye on what I’m working on (or have just finished working on), in case you cannot be bothered to look at Github directly. ;) Of course I will keep posting a summary of changes whenever posting a new release.

Also it would be really really really helpful if you could report issues directly via Github, or at least check if your issue is already there before reporting again. I get many reports about the same issues, questions about when they will be fixed when I already replied to the question to somebody else elsewhere, etc. and I think this gets frustrating for both sides. My time is scarce as it is and I’d rather spend it developing than talking about the same thing over and over ;)
Of course I cannot force anyone to sign up with Github. So if it’s absolutely unacceptable for you to do so you may still report via comments or contact form and I will open a Github issue about it myself. Just check with the issues page if your issue is already there before reporting. ;)

Thanks!

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Captain N

Nice to see the project is still being worked on.

What is the next big update planned atm?

Captain N

Awesome.
Will it be possible to add cheat lists? (txt files, maybe) so you don’t have to enter them each time?

juef

Awesome! As always, thanks a bunch for the update! Have a great day!

igloo

hello , ikari you have the new release update ? Thanks you very much :)

timbri523

cheat support and save states would be perfect

M

Any news on SA-1 and SuperFX? Thanks.

Captain N

I think it’s safe to say that it isn’t really a priority right now.
It is a BIG mouthful, and I think Ikari would rather like to work on polishing the core stuff and adding stuff like Game Genie support before taking on more chips.

That’s how I understand the situation at least :)

Thorben

You know, ikari, is it possible to improve the FPGA at a point in the future? I remember that some enhancement chips aren’t working due to the FPGA being to limited, as of now. I have no clue about the internal workings of the SNES, but is it in theory possible to make the SD2SNES in the far-far-far-far-far-away future to be 100% compatible with all existing enhancement chips, like in 10 years, or so? I’m in my early 20’s now and enjoyed these games so much… the SD2SNES is something like the ”holy grail” to die-hard fans like me; I… Read more »

Synnchan

I’d like to know about SA-1 and SuperFX as well. SA-1 most of all. Thank you.

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