{"id":89,"date":"2011-08-11T05:20:23","date_gmt":"2011-08-11T03:20:23","guid":{"rendered":"http:\/\/sd2snes.de\/blog\/?p=89"},"modified":"2015-03-25T15:43:32","modified_gmt":"2015-03-25T14:43:32","slug":"latest-prototype-pcbs-arrived","status":"publish","type":"post","link":"https:\/\/sd2snes.de\/blog\/archives\/89","title":{"rendered":"Latest prototype PCBs arrived"},"content":{"rendered":"<p>Quick update, the latest prototype PCBs arrived a couple of days ago. Assembly is in progress. This revision reduces audio noise from the DAC. This was a problem with 1CHIP SNESes which introduce much more noise, presumably due to their much steeper signal edges on the bus. The noise disappears when using a &#8220;custom chip game&#8221; case with the additional grounding prongs. I didn&#8217;t want to rely on that though, hence the hardware update. \ud83d\ude09<\/p>\n<p>Here they are. I hope this is the last hardware revision, all those prototype PCBs are getting expensive&#8230;<br \/>\n<figure style=\"width: 500px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/www.flickr.com\/photos\/sd2snes\/6030646193\/\"><img loading=\"lazy\" decoding=\"async\" title=\"sd2snes Mk.II Rev. E, front\" src=\"https:\/\/farm7.static.flickr.com\/6068\/6030646193_b1f3c7a6d4.jpg\" alt=\"\" width=\"500\" height=\"375\" \/><\/a><figcaption class=\"wp-caption-text\">sd2snes Mk.II Rev. E, front<\/figcaption><\/figure><\/p>\n<figure style=\"width: 500px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/www.flickr.com\/photos\/sd2snes\/6030746381\/\" title=\"sd2snes Mk.II Rev. E, back\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/farm7.static.flickr.com\/6076\/6030746381_0db2af0b9b.jpg\" width=\"500\" height=\"375\" alt=\"sd2snes Mk.II Rev.E back\"><\/a><figcaption class=\"wp-caption-text\">sd2snes Mk.II Rev. E, back<\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Quick update, the latest prototype PCBs arrived a couple of days ago. Assembly is in progress. This revision reduces audio noise from the DAC. This was a problem with 1CHIP SNESes which introduce much more noise, presumably due to their much steeper signal edges on the bus. The noise disappears when using a &#8220;custom chip game&#8221; case with the additional grounding prongs. I didn&#8217;t want to rely on that though, hence the hardware update. \ud83d\ude09 Here they are. I hope&#8230;<\/p>\n<p class=\"read-more\"><a class=\"btn btn-default\" href=\"https:\/\/sd2snes.de\/blog\/archives\/89\"> Read More<span class=\"screen-reader-text\">  Read More<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-89","post","type-post","status-publish","format-standard","hentry","category-sd2snes"],"_links":{"self":[{"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/posts\/89","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/comments?post=89"}],"version-history":[{"count":6,"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/posts\/89\/revisions"}],"predecessor-version":[{"id":501,"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/posts\/89\/revisions\/501"}],"wp:attachment":[{"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/media?parent=89"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/categories?post=89"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/tags?post=89"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}