{"id":670,"date":"2016-04-17T13:28:45","date_gmt":"2016-04-17T11:28:45","guid":{"rendered":"https:\/\/sd2snes.de\/blog\/?p=670"},"modified":"2016-04-17T13:28:45","modified_gmt":"2016-04-17T11:28:45","slug":"firmware-v0-1-7a-released-important-bugfix","status":"publish","type":"post","link":"https:\/\/sd2snes.de\/blog\/archives\/670","title":{"rendered":"Firmware v0.1.7a released &#8211; important bugfix"},"content":{"rendered":"<p>Another maintenance release, yay! Get it <a href=\"https:\/\/sd2snes.de\/blog\/downloads\">here<\/a>.<br \/>\nThis fixes a critical bug and two minor bugs reported yesterday:<\/p>\n<ul>\n<li>Firmware locked up when loading Zelda 3 after soft-reset. I am surprised that it actually worked so well with all other games.<\/li>\n<li>Auto Region Patch setting wasn&#8217;t saved properly.<\/li>\n<li>Satellaview custom time had a garbled default value (year 1035). The default has now been fixed. If you&#8217;d like to apply it you can delete your config.yml or just the &#8220;BSXTime&#8221; entry from it to load the new default.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Another maintenance release, yay! Get it here. This fixes a critical bug and two minor bugs reported yesterday: Firmware locked up when loading Zelda 3 after soft-reset. I am surprised that it actually worked so well with all other games. Auto Region Patch setting wasn&#8217;t saved properly. Satellaview custom time had a garbled default value (year 1035). The default has now been fixed. If you&#8217;d like to apply it you can delete your config.yml or just the &#8220;BSXTime&#8221; entry from&#8230;<\/p>\n<p class=\"read-more\"><a class=\"btn btn-default\" href=\"https:\/\/sd2snes.de\/blog\/archives\/670\"> Read More<span class=\"screen-reader-text\">  Read More<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-670","post","type-post","status-publish","format-standard","hentry","category-sd2snes"],"_links":{"self":[{"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/posts\/670","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/comments?post=670"}],"version-history":[{"count":2,"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/posts\/670\/revisions"}],"predecessor-version":[{"id":672,"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/posts\/670\/revisions\/672"}],"wp:attachment":[{"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/media?parent=670"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/categories?post=670"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/tags?post=670"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}