{"id":1063,"date":"2019-03-29T15:53:44","date_gmt":"2019-03-29T14:53:44","guid":{"rendered":"https:\/\/sd2snes.de\/blog\/?p=1063"},"modified":"2019-03-29T15:53:46","modified_gmt":"2019-03-29T14:53:46","slug":"firmware-v1-10-2-released","status":"publish","type":"post","link":"https:\/\/sd2snes.de\/blog\/archives\/1063","title":{"rendered":"Firmware v1.10.2 released"},"content":{"rendered":"\n<p>Firmware 1.10.2 is out with a round of fixes.<\/p>\n\n\n\n<p>  <a href=\"https:\/\/sd2snes.de\/blog\/downloads\">Download here!<\/a><\/p>\n\n\n\n<p>What&#8217;s new:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Fixes:<ul><li>[Pro] fix wrong data ROM size on uPD96050 core -&gt; F1 ROC II track is shown properly.<\/li><li>[Pro] fix S-DD1 address mirroring -&gt; Star Ocean works<\/li><li>[Pro] correct Cx4 core speed from 96MHz to 80MHz<\/li><li>[All] apply volume boost after FPGA reconfiguration (fixes MSU1 volume boost on Cx4, OBC1, SuperFX, SA-1, S-DD1)<\/li><li>[All] fix S-DD1 writes going to the wrong address on concurrent MCU accesses (saving occasionally not working in Star Ocean)<\/li><li>[All] avoid potential data corruption on MCU writes (e.g. SPC loading)<\/li><li>[All] Workaround for Super Nt not booting when CIC enters pair mode successfully<\/li><\/ul><\/li><\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Firmware 1.10.2 is out with a round of fixes. Download here! What&#8217;s new: Fixes: [Pro] fix wrong data ROM size on uPD96050 core -&gt; F1 ROC II track is shown properly. [Pro] fix S-DD1 address mirroring -&gt; Star Ocean works [Pro] correct Cx4 core speed from 96MHz to 80MHz [All] apply volume boost after FPGA reconfiguration (fixes MSU1 volume boost on Cx4, OBC1, SuperFX, SA-1, S-DD1) [All] fix S-DD1 writes going to the wrong address on concurrent MCU accesses (saving&#8230;<\/p>\n<p class=\"read-more\"><a class=\"btn btn-default\" href=\"https:\/\/sd2snes.de\/blog\/archives\/1063\"> Read More<span class=\"screen-reader-text\">  Read More<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-1063","post","type-post","status-publish","format-standard","hentry","category-sd2snes"],"_links":{"self":[{"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/posts\/1063","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/comments?post=1063"}],"version-history":[{"count":1,"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/posts\/1063\/revisions"}],"predecessor-version":[{"id":1065,"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/posts\/1063\/revisions\/1065"}],"wp:attachment":[{"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/media?parent=1063"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/categories?post=1063"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sd2snes.de\/blog\/wp-json\/wp\/v2\/tags?post=1063"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}